Have you ever asked your class think about their impact on the environment by creating something from recycled material? Or passed around a 3D printed copy of Nefertiti to start a discussion about deception? What about turning their love of video games into a history lesson?
Join Kim Martin, the Ridley postdoctoral fellow in Digital Humanities at the University of Guelph, as she invites instructors in the arts and humanities to join her in a hands-on workshop focusing on the role of 'making' in the classroom. A number of maker-techniques, from digital to analog and some in-between, will be available to try, and instructors are encouraged to bring lesson plans, questions, and a sense of adventure!
This workshop is hosted by the Institute for Digital Arts and Humanities as part of the Making the Arts and Humanities series.